chuanhsing
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« on: October 19, 2008, 11:34:56 pm » |
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WARNING: This is not an official wow model viewer.
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« Last Edit: March 13, 2009, 06:28:33 am by chuanhsing »
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Pinkhair
Artist
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« Reply #1 on: October 20, 2008, 03:18:41 am » |
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Good work! I'll be testing it later^_^
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archmage
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« Reply #2 on: October 20, 2008, 07:42:03 am » |
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Can anyone even run this since the patch? I've seen several posts saying they can't run it, including myself. It opens to a partially constructed window and then just spins until I end task on it.
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Karash
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« Reply #3 on: October 20, 2008, 05:44:11 pm » |
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So does this work on the live patch or on WotLK-Beta only?
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Elven Spellmaker
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« Reply #4 on: October 21, 2008, 09:15:19 am » |
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I have these files under the folders shown, am I missing any, because its trying to load Lich.mpq and other things that I don't have (It's not crashing the program, but I wonder If I am missing them...)  
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Muffiny
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Pew pew pew.
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« Reply #5 on: October 21, 2008, 02:51:59 pm » |
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because its trying to load Lich.mpq and other things that I don't have (It's not crashing the program, but I wonder If I am missing them...)
It's because you are not using Wrath of the Lich King beta. You are still using TBC. 
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 I use some brushes from Obsidian Dawn over here. Pew pew.
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Torment
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« Reply #6 on: October 22, 2008, 05:49:08 am » |
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Why do you use cximage 5.9.9 instead of 6.0.0 ? the original source 5.0.8 uses the newer one and has a correct working gif-export. Your version inluding the older one does not free the memory correct (after creating the gif-file, animexport.cpp ~ln290) Using the newer one solves this problem. //edit: my fault... seems, that i replaced it 
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« Last Edit: October 22, 2008, 07:35:42 am by Torment »
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Torment
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« Reply #7 on: October 22, 2008, 06:38:33 am » |
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[FYI]
trying to compile the source using visual studio 2005 (8.0.5x, sp1) i got lots of errors, like 'operator ==' is ambiguous, cannot convert parameter 1 from 'wxString' to 'std::string' or 'vector' : is not a member of 'std'
to solve these, just add some .c_str() / #include <vector>
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Torment
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« Reply #8 on: October 22, 2008, 07:25:46 am » |
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sry, you're right  it seems, that i replaced it some days ago... but: does your gif-export work with it? (i tried to export with eg 10 frames)
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« Last Edit: October 22, 2008, 07:27:37 am by Torment »
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DreadRaven
Resident Pirate
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Mad Bomber.
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« Reply #9 on: October 22, 2008, 10:23:59 am » |
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Not sure whether to post this here or in the other thread, but I digress.
Are you aware that mounting a "felhorseepic" gives hilarious, albeit unwanted results?
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taylor_mouse
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« Reply #10 on: October 22, 2008, 11:31:00 am » |
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Is this for the original release of 3.0.2 ? Or still the bèta ?
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TwistedTitan
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« Reply #11 on: October 22, 2008, 01:13:27 pm » |
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does it include the particle system? and if not will the official wmv include the particle system when wrath comes out?
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trollpaxton
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« Reply #12 on: October 22, 2008, 05:49:51 pm » |
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What version of wxWidgets are y'all using? It looks like 2.8.0, but I can't find a download for that anymore, and both 2.8.7 and 2.8.9 give a variety of errors.
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Torment
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« Reply #13 on: October 23, 2008, 12:58:15 am » |
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I got both working, 2.8.0 and 2.8.9. Actually the later one. I'm getting lots of warnings, but no errors.
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Lukas 45
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« Reply #14 on: October 23, 2008, 06:12:26 am » |
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15:11:30: Loading model: Character\Vrykul\male\vrykulmale.m2
15:11:31: DBC facial feature Error: .\charcontrol.cpp : line #843 : CharControl::RefreshModel 15:11:31: Loading texture: Character\Vrykul\Hair00_01.blp 15:11:31: Loading texture: Character\Vrykul\Male\VrykulMaleSkin00_05.blp
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blayaden
Lorejunkie
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Silver Covenant supporter!
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« Reply #15 on: October 23, 2008, 02:28:39 pm » |
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I can't get the file to download properly, even when I change it to a ZIP file, it says there is nothing in the folder. What am I doing wrong? 
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Deadpool: "See how you like it when I hit you with a neuron disruptor that will temporarily phase your brain into dimension X!" Daredevil: "...This is an iPod with some masking tape attached." Deadpool: "It is... Ah, but for a second there you were really worried!" Daredevil: "Idiot."
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trollpaxton
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« Reply #16 on: October 23, 2008, 06:04:19 pm » |
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The following is my build procedures. Thanks a ton, finally got it working.  Do you have plans for releasing your code changes at some point?
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Diatethis
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« Reply #17 on: October 23, 2008, 06:58:49 pm » |
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The following is my build procedures. Build wxWidgets 2.8.9 1. get wxMSW - installer for Windows(wxMSW-2.8.9-Setup.exe) from http://www.wxwidgets.org/downloads/3. install wxMSW-2.8.9-Setup.exe to C:\wxWidgets-2.8.9\ 4. modify wxWidgets-2.8.9\include\wx\msw\setup.h, it will copy to wxWidgets-2.8.9\lib\vc_lib\mswd\setup.h when build wx.dsw #define wxUSE_STL 1 #define wxUSE_STD_IOSTREAM 1 #define wxUSE_IOSTREAMH 0 5. use vc2005 to open wxWidgets-2.8.9\build\msw\wx.dsw and build it Build WoWModelViewer 6. use vc2005 to open wowmodelview.vcproj 7. modify project's include and libs directorys to wxWidgets installation path 8. remove CShader.cpp and CShader.h from project O.o so imma try and do this when my brain is working.
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.•ħєłł~fiгє•.
Administrator
OMFG SPAMMER!!!
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10 years after: Intel's Itanic still sinking bergs
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« Reply #18 on: October 23, 2008, 09:08:41 pm » |
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I can't get the file to download properly, even when I change it to a ZIP file, it says there is nothing in the folder. What am I doing wrong?  A .7z file is not a .zip file. You can either download 7-Zip or Winrar and it can extract the files for you.
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 The iPad, like most things Apple, is a toy for the technically challenged and who's favorite colour is "Shiny."
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Pekka
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« Reply #19 on: October 24, 2008, 10:06:32 am » |
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For the love of god, have a faster mirror... Here's v0.24 for ya!
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